Multithreaded Multicasting
- Multicast messages stored in single buffer.
- One thread per participant
in charge of communication.
- Connection-based communication (TCP):
- Reliable but protocol overhead.
- Notebook contents, inputs, and outputs.
- Connection-less communication (UDP):
- Unreliable but efficient.
- Sequence numbering scheme to detect package loss.
- Control events.
Independent communication with each participant.
Author: Wolfgang Schreiner
Last Modification: March 9, 1999